AI Insights · Timothy · January 2023
Top 5 Match 3 Games in Finland Q4 2022
Explore the performance of the top 5 match 3 games in Finland during Q4 2022, including trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 match 3 games in Finland showcased varying performance metrics across downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw a steady rise in weekly revenue, peaking at approximately $2.9K in the final week of December. Downloads fluctuated, hitting a high of 804 in mid-October and then stabilizing around 675 by the end of December. Active users showed a slight decline from 4K in late September to approximately 3.7K by the end of the quarter.
Shoot Bubble - Bubble Shooter by FLYYES TECHNOLOGY PTE. LTD. experienced a significant spike in weekly downloads, reaching over 1K in mid-October before settling at around 538 in the final week of December. The game’s revenue saw a notable increase, peaking at $95 in early December. Active users showed a gradual decline from 1.7K in late September to approximately 1.76K by the end of December.
Bubble Rainbow - Shoot & Pop from Blackout Lab SL had a gradual increase in weekly downloads, starting at 180 in late September and reaching 567 by the end of December. Active users followed a similar trend, rising from 2.6K to nearly 3.8K within the same period. Revenue remained negligible throughout the quarter.
Empires & Puzzles: Match 3 RPG by Small Giant Games generated substantial weekly revenue, peaking at around $25.5K in mid-December. However, downloads remained relatively steady, averaging around 300 per week. Active users exhibited a minor decline from 4.4K in early October to about 3.8K by the end of December.
Finally, Bubble Shooter: Pop & Blast from Ilyon Dynamics Ltd. saw consistent revenue growth, peaking at approximately $1K in the last week of December. Weekly downloads were fairly stable, ending the quarter at 355. Active users showed slight fluctuations but remained around 7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.